The Tale of the Three Brothers

The Tale of the Three Brothers


Studio

Framestore


Awards

BAA Best TV / Film Graphics, 2012


Job Title

Character Rigger


Duties

Rigging on this job was based on a scripted pipeline developed by James Healy.

I extended this pipeline with additional scripting to customise or “patch” rigs on a per-character basis, as well as to implement additional features such as “guide” controls for cloth simulations and various “skeletal” systems on the Death character.

I also performed layout, binding and custom rigging as required across the job.