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Biped Body Rig

This rig closely matches the spec used on Pentakill: Mortal Reminder, and features some rarely-encountered refinements.

Unlike typical IK spline systems, the spine and neck don't collapse when the end handles are overshot. Controls influence both shape and curve tangency for a 'bezier' type behaviour, and work particularly well with squash-and-stretch engaged.

The rig includes a best-in-class auto-shoulder system. This is fully adjustable, and uses a gentle cone-based falloff. It interacts seamlessly with the rest of the rig whether under IK or FK.

Other features include:

  • IK / FK blended arms and legs
  • Additive IK + FK on the spine and neck
  • True squash-and-stretch on the spine neck, with adjustable 'collapse' and 'bulge' effects
  • Adjustable, rigged twists throughout
  • Basic face rigging with eyeball / interest controls, and an auto-translating jaw (adjustable)
  • Foot roll with adjustable break angle
  • Global transforms and scaling
  • Hidden history channels throughout, for a clean Channel Box
  • Block keying sets
  • Geometry cache set