Biped Body Rig
This rig closely matches the spec used on Pentakill: Mortal Reminder, and features some rarely-encountered refinements.
Unlike typical IK spline systems, the spine and neck don't collapse when the end handles are overshot. Controls influence both shape and curve tangency for a 'bezier' type behaviour, and work particularly well with squash-and-stretch engaged.
The rig includes a best-in-class auto-shoulder system. This is fully adjustable, and uses a gentle cone-based falloff. It interacts seamlessly with the rest of the rig whether under IK or FK.
Other features include:
- IK / FK blended arms and legs
- Additive IK + FK on the spine and neck
- True squash-and-stretch on the spine neck, with adjustable 'collapse' and 'bulge' effects
- Adjustable, rigged twists throughout
- Basic face rigging with eyeball / interest controls, and an auto-translating jaw (adjustable)
- Foot roll with adjustable break angle
- Global transforms and scaling
- Hidden history channels throughout, for a clean Channel Box
- Block keying sets
- Geometry cache set